System Era Softworks is a small group of veteran game developers headquartered in Seattle, Washington. Established in 2014 out of shared passions
for interesting gameplay systems and inspired by optimistic space-age futurism, we strive to build games that can serve as new inspirations for the next
generation. Astroneer is our studio debut title: a sandbox exploration game of intrepid discovery and interplanetary aerospace industry. Astroneer
will be available for purchase in December 2016 as an Early Access title on Steam, and as a Game Preview title on Xbox One and the Windows 10 store. Astroneer
will grow and evolve through our update roadmap with the help and guidance of the community. Currently, System Era is now hiring.
Game designer and digital toymaker. Former gameplay engineer on Galak-Z, and UX Designer at Envelop VR. Still amazed he gets paid to make video games.
Animator. Setter of key frames and footwear model to the stars. Lover of wife and child.
Co-founder, Artist, Director, and possible Yeti. 'AAA' game dev since '04. Too big to go to outer space; gonna make a game about it instead.
An outdoor enthusiast with a soft spot for the Pacific Northwest, fire lookouts, and the PCT. Likes to cogitate on minor math when hiking trails.
Previously lead client network engineer at 343 Industries and Zipper Interactive. Probably thinking about rock climbing.
Sound designer. Formerly at Disney and Electronic Arts. Lover of everything audio, film, video games, and drink.
Former Epic Games & 343 Industries Engineer. Directed acyclic graph enthusiast.
Samantha is a designer who writes just enough code to be dangerous. Lover of play and art. Creator of Sentris. Old-school Unity.
Artist and maker of random things. Previously an artist on Minecraft and Project Spark. Fan of just about everything related to Space and Dinosaurs.
Annie VanderMeer Mitsoda
Industry gremlin since 2004. Nerd about videogames, plants, comics, cooking, boozecraft. Also writes things. Guaranteed to bore you if you ask her about orchids.
Programmer that pretends to know things about design. VR poop game magnate. Fashion is a close second love after video games.
Formerly of PopCap Games and 343 Industries. Champion of vision, coordination, and great player experience. Lover of travel, food, and co-coperative video games.
Avid footwear enthusiast, lighthouse aficionado, and long winded storyteller. Refers to Lego Bricks as Legos. Likes all the snacks.
Co-founder and General Manager. Formerly of 343 Industries. Dad, eater of pies.
Formerly of 343 Industries. Builder of systems, team dynamics nerd, and lifelong lover of anything that happens in space. Probably knows too much about the NBA.
Co-founder and dear friend.
Rest in peace.
Astroneer is our first game project. To find out more about it please click the GIF