System Era Softworks is a small development studio led by veteran game developers headquartered in Seattle, Washington. Established in 2014 out of shared passions
for interesting gameplay systems and inspired by optimistic space-age futurism, we strive to build games that can serve as motivation for future
generations. Astroneer is our debut title: a sandbox exploration game of intrepid discovery and interplanetary aerospace industry. Astroneer
is available now as an Early Access title on Steam, and as a Game Preview title on Xbox One and the Windows 10 store. Astroneer
will grow and evolve through our update roadmap with the help and guidance of the community. Currently, System Era is hiring.
Game designer and digital toymaker. Former gameplay engineer on Galak-Z, and UX Designer at Envelop VR. Still amazed he gets paid to make video games.
Animator. Setter of key frames and footwear model to the stars. Lover of wife and child.
Co-founder, Artist, Director, and possible Yeti. 'AAA' game dev since '04. Too big to go to outer space; gonna make a game about it instead.
An outdoor enthusiast with a soft spot for the Pacific Northwest, fire lookouts, and the PCT. Likes to cogitate on minor math when hiking trails.
Previously lead client network engineer at 343 Industries and Zipper Interactive. Probably thinking about rock climbing.
Sound designer. Formerly at Disney and Electronic Arts. Lover of everything audio, film, video games, and drink.
Has turned a childhood taking apart toys into a career doing the same with games. Photographer, zombie book aficionado, and Dad.
Samantha is a designer who writes just enough code to be dangerous. Lover of play and art. Creator of Sentris. Old-school Unity.
Artist and maker of random things. Previously an artist on Minecraft and Project Spark. Fan of just about everything related to Space and Dinosaurs.
Annie VanderMeer Mitsoda
Industry gremlin since 2004. Nerd about videogames, plants, comics, cooking, boozecraft. Also writes things. Guaranteed to bore you if you ask her about orchids.
Programmer that pretends to know things about design. VR poop game magnate. Fashion is a close second love after video games.
Formerly of PopCap Games and 343 Industries. Champion of vision, coordination, and great player experience. Lover of travel, food, and co-op video games.
Avid footwear enthusiast, lighthouse aficionado, and long winded storyteller. Refers to Lego Bricks as Legos. Likes all the snacks.
Co-founder and General Manager. Formerly of 343 Industries. Dad, eater of pies.
Creator of 2D and 3D art. Formerly worked at Harebrained Schemes and Amazon. A total nerd: loves video games, plays DnD and day dreams about anything medieval/sci-fi fantasy.
Formerly of 343 Industries. Builder of systems, team dynamics nerd, and lifelong lover of anything that happens in space. Probably knows too much about the NBA.
Co-founder and dear friend.
Rest in peace.
Astroneer is our first game project. To find out more about it please click the GIF