System Era Jobs

Working At System Era

System Era Softworks is an independent game development studio located in Seattle, WA. We are always looking for talented and passionate people to join our team as we build Astroneer and beyond.

System Era is an equal opportunity employer and we value diversity at our studio. We do not discriminate on the basis of race, religion, color, national origin, gender identity or expression, sexual orientation, age, marital status, veteran status, or disability status. We look for candidates who are eager to join a team with a varied set of backgrounds, experiences, interests, and viewpoints.

Current Open Positions

Studio Operations Manager

System Era is looking for an enthusiastic operations manager to help keep our studio environment welcoming, creative, and efficient. In this role you will be the nexus of information for our team members on all things facilities, events, policies, benefits, and more. Your strongest skills are your organizational thinking, strong follow-through, collaborative spirit, and positive approach to problem solving. From keeping the office tidy, to keeping our calendar (safely) full of exciting events, to helping establish educational opportunities for the team, you are dedicated to providing creative people with an environment where they can truly thrive. This is a full time position. Compensation includes salary, benefits with full medical, vision, and dental coverage, 401k with company match, generous PTO policy, participation in profit sharing, equipment budget for remote work, and may include relocation assistance. We look for candidates who value joining a team with a diverse set of backgrounds, experiences, interests, and viewpoints. Please note that due to COVID-19, the System Era team is currently working remotely. As it becomes safe and reasonable to do so, the studio will transition to a hybrid work schedule combining both on-site and remote work. Unless otherwise noted, all of our open positions will begin as remote work, but with the expectation of eventual co-location with the team in Seattle, WA. New employees from outside of Washington state will be expected to establish residency in Washington within 14 days of their start date.

Responsibilities

  1. Serve as the first point of contact for employees and external contractors for questions regarding facilities, policies, benefits, events, and more.
  2. Serve as point of contact for the facilities landlord, utilities, and other vendor services.
  3. Assist with hiring and onboarding duties including managing online job postings, coordinating interviews, and setting up new employees.
  4. Lead office moving and space planning efforts, executing intra-office moves as needed.
  5. Responsible for office shipping, mailing, inventory, billing, and maintenance requests.
  6. Proactively maintain and update the general office space, ensuring the studio is neat and tidy and the kitchen is well stocked.
  7. Foster and maintain positive team morale and engagement by (safely) planning social events, volunteer opportunities, annual company picnic, holiday party, and more.
  8. Assist with and promote studio educational efforts such as gamejams and training days.
  9. Assist employees with the logistics of a hybrid work model, including equipment purchase reimbursement and light IT support.

Qualifications

  1. 3+ years experience in an office management, operations, or administrative role, not necessarily in the games industry.
  2. Understanding of facilities management including managing vendors, billing, and inventory.
  3. High emotional intelligence and strong interpersonal skills.
  4. Passion for establishing and maintaining good studio culture.
  5. Dedication to working in a professional, inclusive, and supportive environment.

Nice To Have

  1. Some IT experience, specifically setting up hardware and provisioning access.
  2. Previous experience working in a creative industry such as games, film, television, fine arts, theater, etc.
  3. Human Resources training or experience.
Apply to: Studio Operations Manager Position

Senior UX Designer

System Era is looking for an enthusiastic UX Designer to join our Astroneer team! As a UX designer you will help drive and develop a huge range of exciting new features while helping to establish UX best practice at our studio. With our award-winning gameplay and terrain systems at your fingertips, you will weave a rich tapestry of activities and challenges that will excite Astroneers all over the world. The team at System Era is highly collaborative. In addition to your ability to design amazing UX, you’ll also need strong game design skills, an ability to be hands on with our tools (Unreal), and a keen artistic eye. We look for candidates who value joining a team with diverse backgrounds, experiences, interests, and viewpoints, so we encourage you to apply even if you don’t meet every qualification, as long as you believe you have something positive to contribute. This is a full-time position. Compensation includes salary, benefits with full medical, vision, and dental coverage, 401k with company match, generous PTO policy, participation in profit sharing, equipment budget for remote work, and may include relocation assistance. Please note that due to COVID-19, the System Era team is currently working remotely. As it becomes safe and reasonable to do so, the studio will transition to a hybrid work schedule combining both on-site and remote work. Unless otherwise noted, all our open positions will begin as remote work, but with the expectation of eventual co-location with the team in Seattle, WA. New employees from outside of Washington state will be expected to establish residency in Washington within 14 days of their start date.

Responsibilities

  1. 4+ years of professional game development experience
  2. Portfolio of your work showcasing samples of interaction design for games or applications
  3. Proficiency in visualization tools such as Adobe Suite, Proto I/O or InVision.
  4. Experience working hands-on with tools: Unreal, Unity, Frostbite, Lithtech, Snowdrop, etc.
  5. An ability to establish a vision and drive quality
  6. A strong understanding of Player motivation analysis models: Quantic Foundry, Immersyve
  7. Experience as a feature team lead or similar leadership role

Qualifications

  1. Collaborate with our awesome team to deliver an amazing Astroneer player experiences
  2. Work with each disciple to define UX goals for new and evolving features
  3. Be hands on. Implement and develop 3 C’s oriented features in Unreal
  4. Develop and drive our accessibility-oriented initiatives
  5. Be an advocate for UX best practice for broad appeal, E10 audiences
  6. Help to align the team by creating and presenting detailed process flows, wireframes, and visual design mockups to effectively conceptualize and communicate UX needs
  7. Mentor, document, and drive awareness of UX standards within the studio, develop UX design workflow processes throughout feature development
  8. Help drive qualitative and quantitative assessment of our UX through diligent user testing and tracking

Nice To Have

  1. An interest in science fiction, aerospace, and space exploration
  2. Cross-disciplinary experience in programming or art is a plus
  3. An ability to find opportunities to reconcile business needs with creative vision
  4. You love small studio culture and a connection to the broader indie game community
Apply to: Senior UX Designer Position

Contact Us

For business inquiries, contact us here. For all Astroneer related questions please go to our support page.