Job Opportunities

Working at System Era

We are an independent game development studio located in Seattle. We are looking for incredibly talented people to join our team as we continue to build Astroneer and beyond. Below is a list of the current positions we are looking to fill. If you feel you'd be a good fit for one of those positions we'd love to hear from you. Please send along your information to - Unfortunately, at this time we do not offer internships but aim to in the future.

System Era is an equal opportunity employer and we value diversity at our studio. We do not discriminate on the basis of race, religion, color, national origin, gender identity or expression, sexual orientation, age, marital status, veteran status, or disability status.

Current Open Positions

Generalist Engineer

As a generalist on the System Era engineering team, your skills allow you to slot in wherever you’re most needed. You’re comfortable working with our gameplay systems and content team to deliver compelling new experiences to players, and you’re just as comfortable diving into the engine to make critical optimizations or hunt down elusive bugs. You have a solid understanding of real time game engine architecture and know how to design systems that are scalable and efficient. You enjoy solving a wide range of technical problems and relish the opportunity to have an impact in a variety of areas.

The team at System Era is highly collaborative, so in addition to a versatile set of engineering skills you’ll need strong communication skills and a desire to empower your teammates. Finally, we look for candidates who value joining a team with a diverse set of backgrounds, experiences, interests, and viewpoints. We encourage you to apply even if you don’t meet every qualification, as long as you believe you have something positive to contribute.

This is a full time role based in Seattle, WA. Compensation includes salary, benefits including full medical and dental coverage, 401k, and may include relocation assistance.

To apply, please send your resume to mentioning the role in your subject.

Ideal Qualifications

  • Bachelor’s Degree in relevant field (or equivalent experience)
  • 3+ years of experience as an engineer in the games industry
  • At least one shipped title for which you worked on a significant feature or system
  • Strong C/C++ programming skills
  • Experience debugging complex game engine systems
  • Understanding of game engine components and architecture
  • Understanding of hardware architectures and optimization tradeoffs

Nice to Have:

  • Unreal Engine 4 experience
  • Experience working on modern game engine graphics engines and pipelines
  • Strong 3D math skills and experience with modern 3D physics engines
  • Experience with rendering pipelines, and shader code
  • Experience working on networked multiplayer games
  • Experience interfacing with backend services APIs