Job Opportunities

Working at System Era

System Era Softworks is an independent game development studio located in Seattle, WA. We are always looking for talented and passionate people to join our team as we build Astroneer and beyond.

System Era is an equal opportunity employer and we value diversity at our studio. We do not discriminate on the basis of race, religion, color, national origin, gender identity or expression, sexual orientation, age, marital status, veteran status, or disability status. We look for candidates who are eager to join a team with a varied set of backgrounds, experiences, interests, and viewpoints.

Current Open Positions

Tools & Infrastructure Engineer

As the tools and infrastructure engineer at System Era, you own our build and deployment systems, automation frameworks, source control management, crash reporting, and various studio productivity tools and scripts. You’re passionate about identifying bottlenecks, improving workflows, and increasing studio efficiency via automation, and you care deeply about keeping the studio machinery humming smoothly. You always keep scale, usability, and performance in mind when designing and implementing the systems and frameworks you build. You’re skilled at identifying the infrastructure and workflow improvements that are most critical to a sustainable and successful game team.

In addition to your technical skills, you have strong communication skills and a desire to work on a highly collaborative team. Your efforts are centered around empowering other members of your team and you draw great satisfaction in doing so.

This is a full time role based in Seattle, WA. Compensation includes salary, benefits including full medical and dental coverage, 401k, and may include relocation assistance. We look for candidates who value joining a team with a diverse set of backgrounds, experiences, interests, and viewpoints. To apply, please send your resume to, mentioning the role in your subject.

Required Qualifications:

  • Bachelor’s Degree in relevant field (or equivalent experience)
  • 3+ years of professional experience as a software engineer
  • Experience as a tools/infrastructure engineer for at least one full game project development cycle
  • Strong C#, Python, or JavaScript programming skills
  • Solid C/C++ programming skills
  • Experience with C++ build systems
  • Deep understanding of SCM APIs, branch management, and app deployment
  • Experience building automation systems for build, test, and/or deployment
  • Familiarity with OS, domain, and network troubleshooting

Nice to Have:

  • Strong C/C++ programming and debugging skills
  • Content pipeline tools development experience
  • Extensive experience working with Perforce source control platform
  • Experience working with Unreal Engine 4