We are an independent game development studio located in Seattle. We are looking for incredibly talented people to join our team as we continue to build
Astroneer and beyond. Below is a list of the current positions we are looking to fill. If you feel you'd be a good fit
for one of those positions we'd love to hear from you. Please send along your information to email@example.com. - Unfortunately, at this time we do not offer internships but aim to in the future.
System Era is an equal opportunity employer and we value diversity at our studio. We do not discriminate on the basis of race, religion, color, national origin, gender identity or expression, sexual orientation, age, marital status, veteran status, or disability status.
As Content Designer you are responsible for filling the uncharted worlds of Astroneer with discoveries, events, puzzles, and mysteries. With the gameplay and terrain systems at your fingertips, you are able to weave a rich tapestry of activities to challenge and excite the boldest and bravest explorers. As part of the design team, you help refine the overall gameplay experience, with a focus on what keeps players pushing beyond the boundaries of their planetary horizon.
No one working at System Era wears a single hat, and as a team we prefer to work with people that want to contribute more than one way. If you have interests in environmental storytelling, user experience design, playtesting, gameplay systems, and so on you'll be an idea addition to our team.
This is a full time role based in Seattle, WA. Compensation includes salary, benefits, and may include relocation assistance. To apply, please send your resume and portfolio to firstname.lastname@example.org, mentioning the "Content Designer" role in your subject. We’d love to hear from you!
Don't see an open position that fits your experience? We'd still like to hear from you!
If you love what we've begun with Astroneer's distinctive art style, physical gameplay mechanics, an open world of interplanetary discovery, and if you know how to make it all better in Unreal Engine, then join us to help build Astroneer to be the best version of itself it can be; a game that inspires and entertains all who play it.