Job Opportunities

Working at System Era

System Era Softworks is an independent game development studio located in Seattle, WA. We are always looking for talented and passionate people to join our team as we build Astroneer and beyond.

System Era is an equal opportunity employer and we value diversity at our studio. We do not discriminate on the basis of race, religion, color, national origin, gender identity or expression, sexual orientation, age, marital status, veteran status, or disability status. We look for candidates who are eager to join a team with a varied set of backgrounds, experiences, interests, and viewpoints.

Current Open Positions

Senior Designer

System Era is looking for an enthusiastic Senior Designer to join the Astroneer team! As a Senior designer you will help drive and develop amazing gameplay discoveries, events, puzzles, and mysteries. With our award-winning gameplay and terrain systems at your fingertips, you will weave a rich tapestry of activities and challenges that will excite Astroneers all over the world.

In addition to your ability to design compelling experiences, you’ll also need good leadership skills, a self-starter attitude, and ability to work hands on with our tools. The team at System Era is highly collaborative, so we look for candidates who value joining a team with diverse backgrounds, experiences, interests, and viewpoints. We encourage you to apply even if you don’t meet every qualification, as long as you believe you have something positive to contribute.

This is a full time role based in Seattle, WA. Compensation includes salary, benefits including full medical and dental coverage, 401k, and may include relocation assistance. To apply, please send your resume to jobs@systemera.net mentioning the role in your subject.

Ideal Qualifications

  • 4+ years of professional game development experience
  • Experience working hands-on with tools and scripting systems. Familiarity with the Unreal Engine 4 Blueprint system or equivalent experience with another engine / studio toolset such as Unity, Frostbite, Snowdrop, etc.
  • An ability to establish a vision for new content and features and drive quality during implementation
  • An ability to craft game systems such as world encounters, special events, and new inventory items
  • Experience as a feature team lead or similar leadership role

Nice to Have:

  • Professional Live-ops experience creating fun sustainable content for a live game using existing features and systems.
  • Modding experience. If you've built mods for games, please include information about them in your submission materials.
  • An interest in science fiction, aerospace, and space exploration.
  • Cross-disciplinary experience in programming or art is a plus.
  • An ability to find opportunities to reconcile business needs with creative vision.
  • You love small studio culture and a connection to the broader indie game community.